Showing posts with label DLC. Show all posts
Showing posts with label DLC. Show all posts

Wednesday, 4 July 2007

Call of Duty 4: Modern Warfare info...and Guitar Hero 2 gets new DLC??

Hello again!

So, Call of Duty 4: Modern Warfare. A while ago, I made a post about the reveal trailer for this game. Well, now there's more info, an FAQ and a new video all for you nice people =D

First, some basic info (courtesy of ugo.com):

  • Release : Fall 2007

  • Platform: PC, PlayStation 3, Xbox 360

  • Publisher: Activision

  • Developer: Infinity Ward

  • Genre: Multi-Centric Shooters

  • Players: 1, Online Multiplayer



So, it's multi-platform and should be released later this year. I expected the multi-platform, to be in-line with the rest of the Series, and I'm excited that the release isn't too far off! =)

Now, an FAQ(again, courtesy of ugo.com):

  1. So what's the story?

    For Call of Duty 4: Modern Warfare developer Infinity Ward opted against simply moving the theater of battle to modern-day Iraq, instead crafting a completely original story and a completely fictitious war for it to unfold within. This time there's a bad guy, and one you'll most likely get to look in the eyes before you put a bullet (or several hundred) through them. A Russian warlord named Zakhaev funds a bloody coup in an unnamed Middle Eastern country. His efforts are actually a brilliant act of misdirection meant to keep prying eyes away from his own rise to power in Russia, the ultimate goal being to restore the Soviet Union. Zakhaev's Middle Eastern contact is a man named Al-Asad. The men, along with two other close associates, are referred to collectively as "the Four Horsemen."

    The game's story actually begins in an SAS training warehouse, where Captain Price (a character featured in the first two games, who is probably no longer a captain when this one starts) teaches you the basics of combat. You see, the British SAS have kept close tabs on Zakhaev since his early days as an international arms dealer. The first mission proper begins as you and a three-man SAS team rappel from a helicopter down to a Russian ship in stormy waters at night. The U.S. storyline begins in the unnamed Middle Eastern nation as elite Marine recon forces are arriving to gather intel and, hopefully, derail hostilities before the battle becomes too heated. The two stories unfold parallel to one another, with the U.S. aggressively trying to keep the peace in the Middle East while the Brits, working undercover with Russian loyalists, try to gather incriminating intel on the Zakhaev. Little is known of how the story unfolds beyond that, but with the Americans and British already confirmed, it's probably a safe assumption that the Russian loyalists will comprise another playable faction as well.

  2. Will there be any significant changes to the basic gameplay?

    Infinity Ward is back to helming the Call of Duty franchise after Treyarch's solid but rather underwhelming Call of Duty 3. One particular concrete fact which has emerged is that Treyarch's 'battle actions' are being done away with completely. That's right... no more button-pressing, joystick-twirling minigames will pop up when you set a C4 charge. Just place it onto whatever you want to make die, step back and watch those lovely, lovely next-gen fireworks.

    The developer is also working at creating a more immersive experience for the player, which first involves minimizing the intrusion of an on-screen HUD. The single player mini-map has been eliminated Weapon switching menus will also only show up on the screen for the briefest of moments before disappearing once the action has been completed. The elimination of the on-screen map could spell trouble for Call of Duty's open-ended missions, but there's always the possibility that a map or radar will be available as a hand-held toy for you to call up at any time (using the D-pad, perhaps).

    There will be other new features as well. Infinity Ward is carrying over the mechanic Treyarch introduced of picking up and throwing back nearby grenades. Explosions will also now cause shockwaves which can have an effect on the game's destructible environments. We don't know how destructible the environments will ultimately be, but the thought of ambushing an enemy unit by blasting a hole in the wall they're using for cover is a compelling one. It has been confirmed that weapon ballistics are being modelled after their real-life counterparts, meaning you'll be able to shoot through walls, floors and ceilings provided you have the proper ordnance.

  3. What kinds of missions can we expect to fight our way through in the game?

    Call of Duty 4 will apparently mix things up by adding new types of missions and mission objectives previously unseen in the series. Some of these confirmed new objectives include stealth/spy missions in Russia (complete with camouflage), squad-based tactical engagements with helicopter support, on-rails vehicle gunner sequences (okay, that's not a new one), escort missions and even a back-story mission which flashes back 15 years. The inclusion of this flashback mission also further suggests that we'll see a more involved story this time around (in case that wasn't already apparent).

  4. Are there any details on the multiplayer portion of the game?

    We know a little bit about Call of Duty 4's multiplayer component thus far. Infinity Ward is implementing an experience system for online play. Strong in-match performances are rewarded with unlocks which can include new cosmetic features, better weapons and the like. Another unlockable, referred to as 'perks,' will provide more than additional fire-power to support your character. Perks will improve abilities, firing accuracy with a particular weapon being just one example. In addition, players will be able to select their own equipment loadout before entering battle. Think that Desert Eagle is too loud? No problem... supplement your BAR with a silenced pistol instead. Some gameplay footage shown has also revealed a player calling in an airstrike, though how that will be implemented in multiplayer is still an unknown at this point. Perhaps these airstrikes will tie into the perks system.

    Another new element to the multiplayer portion of Call of Duty 4 is the introduction of challenges. Challenges, much like Xbox Achievements, will set specific goals for you to achieve in a given match. A successfully completed challenge offers more substantial rewards than Achievements do, in the form of an experience bonus. It has also been suggested that certain challenges will be tied to unique unlockables. Infinity Ward has also stated that they're working at making connecting with friends for online play an easier process, though no specific details have been offered concerning how they intend to do it.

  5. When is the game going to be released?

    There's been no concrete release date announced for Call of Duty 4: Modern Warfare, though some sources are suggesting the possibility of a Q3 2007 release.


So, while the Fall 2007 release isn't 'concrete', I'm still optimistic =) So far this is quite a long post, and there's still so much more to say!

Now, the fun part, a nice new video of the game (courtesy of gametrailers.com):

EDIT: I know the video is a little over the sidebar but it's worth it as it looks worse when I reduce the size! I'm not a design freak anyway ;)

OK, so shooting through walls! Frickin awesome!! =D lol! And that was clearly multi-player footage which is cool, I look forward to it even more now! =)

And finally, today I found this topic, posted on 15th June, where a member of the Official Guitar Hero forums, named rodth, who happens to be staff at Red Octane, states "While nothing's been formally announced, look for something to come down the pipeline around the July timeframe :)". He says this with regard to DLC (which you'll find out by reading the whole topic) Now, today is the 4th July (oh, Happy Independence Day (or maybe it's just called 4th July holiday now) to all you Americans!) which means we're in July...which means, DLC for Guitar Hero 2 this month? I certainly hope so! =) Now, the only other thing I notice is Guitar Hero Encore: Rock the 80s is released July 24th for the Playstation 2. Could it be that the DLC us 360 users will be able to receive, will in fact be some of (or all of) the songs from this game? I guess it would be kind of cool if that was the case, as it would mean we wouldn't miss out from there not being a 360 release of the game. But the only concern I have would be the pricing! The final list, as announced by gamespy, of songs in the game tally to 30. Each song in the existing song packs is currently around £1.40 each. That means £42 for every song in the new Rock the 80s game. Now, considering the game will be retailing around £30...I'm seeing a major difference, considering we're getting an add-on, and the PS2 owners will be getting a whole new game =( I just hope Red Octane deliver good DLC at a reasonable price this time. Some 360 exclusive DLC would be nice ;)

Well anyway, that's the end of my info blast and rant. Hopefully there'll be more exiting news in the world of 360 for me to talk about next time =)

Soupy

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Monday, 2 July 2007

Back...but not soon enough

Hello!

Finally, I make it back to my blog home, though I feel I've been away longer than I anticipated. Well, I don't want to bore you all with my holiday stories (unless you'd like to hear, in which case comment and ask, lol!) but basically I left Tuesday 20th June at 4am, spent 7 really good days in Magalluf, Mallorca...and returned around 7pm Tuesday 27th June. Now, I was without proper internet access until late Thursday 29th June, due to also moving house during this time. Now when I think about it, quite a stressful week one might say.

So now, back to reality. No more holidays, work as usual (if not busier) and the desire to play my 360 more than I get to is ever increasing! Though, I have a plan for that...so watch this space ;)

In actual news, that you may find exciting, I noticed that while I was gone the "Rainbow Six Vegas: Black Pack" was released. I do play R6V occasionally but not enough to warrant the purchase of the Red Pack, a while back, nor this new Black Pack...or so I was led to believe. In fact, while the Black Pack was released at 800 MS Points for a short period of time, it was later pulled without reason or excuse. This mysterious action was rather confusing to many, until it was all cleared up a few days ago.

Apparently, the Black Pack was intended to be released free later in the month...but for some reason was released early for 800 points. People are obviosuly very confused! But, the good news is that the Black Pack will go as planned, for free, on the 30th June (which was a few days ago by the way!). Those who did pay for it, during the short time it was up, will have their MS points refunded! =D

But the better news is that the previously released Red Pack, for 800 points, will also be made free from 6th July (that's this Friday). Now I'm even more glad I didn't buy it when it was released.

In my opinion, they should have made this clear at the start. For instance, when the Gears new map pack (Hidden Fronts, I believe it's called) was released, it was announced that it would later be made free. So I didn't think twice about it, I knew I would wait until it was free, I wasn't that desperate to have it. On the other hand, I bought the Crackdown premium DLC the day it was released, and would have done even if they'd mentioned it was being released for free at a later date. I just wanted it ASAP!

On a side note, I bought Pac-Man C.E. yesterday, as well as Prince of Persia Classic. Pac-Man C.E. is highly addictive and A LOT of fun to play. Prince of Persia brings back memories of the original on the Amiga 1200 for me, and it's also a lot of fun to play. I highly recommend both of them! =)

I also tried the Overlord demo yesterday. It was immense fun and I will definately be looking to buying this in the near future! =)

Well, that's all for now. I'll try to keep with my promise I made before holiday and post at least every other day.

So until later today, tomorrow, or the day after,
Soupy

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Wednesday, 13 June 2007

In the spirit of the promise...

Ok!

So in the last post I promised more updates, today you're getting two posts in one day! Talk about a bargain! ;) I was considering holding off on this one until tomorrow, so that we'd have 2 posts in 2 days...but I couldn't let this lie any longer, I had to keep you up-to-date! =)

It was announced today that:

"...Gears of War will be getting a title update tomorrow, June 14th after 0200 0900 GMT. Inside the Title Update, you’ll find eight new Achievements for the "Annex" gametype and the "Hidden Fronts" Multiplayer Map Pack on Xbox LIVE.

In addition to adding new Achievements, worth a total of 250 points, Epic has improved the Roadie Run controls so players have greater control of their movement. The title update will also help squash multiplayer exploits and provide general housekeeping.


All I can say is woah, I've impressed by Epic! Now obviously I was impressed by them when they initially released Gears of War, but then I got annoyed at various aspects of the online multiplayer, as well as the fact that all the multiplayer achievements were ONLY attainable in Ranked matches, in which you couldn't play with friends and usually took around 10 minutes to start! But now I am impressed. I'm enjoying Annex matches and they're giving away the achievement points for free! =) Now, in fairness, technically they aren't all free yet as it implies that some will be for the 'Hidden Fronts' pack, which is paid for. But that will be free come 3rd September! So, I'm happy enough with that anyway! =) I'm looking forward to this but the main thing I need at the moment is to find some time to actually spend with my xbox in order to try these things out, lol!

It seems like I'm working more and more, getting involved with more and more things...and my gaming life suffers! But, all is not lost, I will make time for it, in the same way that I will post here at least every other day! =)

Till next time,
Soupy

EDIT: Updated release time for title update!

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Saturday, 12 May 2007

Crackdown DLC =) (Again but more exciting!)

OK, so the Crackdown DLC was released the day after teamxbox had their exclusive preview! I got it as soon as I could and it's totally awesome! All I expected and more! lol!

The good thing about being in the UK is that we seem to get marketplace stuff a few hours before everyone else so when I was playing I done a few of the new races. Was awesome being number 2 on the world leaderboard, I almost took a picture, lol! I'm sure it won't last long though =(

I'm worried as I've heard reports that some people have had their game reset due to the new update. I'm hoping it doesn't happen to me!

I got one of the new achievements earlier. It involved harpooning 5 gang members to one car...was very funny! But then I got in the car and when I drove they were attached. Looked great! ;) But when I got the achievement, I saw the new achievement unlocked popup, along with achievement name and gamerscore value. It's so handy!

Anyway, gonna get some lunch then maybe play a bit more Crackdown! =)

Soupy

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Thursday, 10 May 2007

Crackdown DLC =)

Just a quick post today about this link. Yes, that's right, the Crackdown DLC has been put on show for an exclusive at teamXbox.com. Now I don't know about you, but I LOVE Crackdown. And this is big news for me, who's been waiting quite impatiently for this. Not only are we getting the final 100G's (Woot!) but also an extra 250 if you're willing to shell out for them. Though I will say this, I would shell out for the premium content, with or without the extra achievements. You'll know what I mean if you checked out that link but seriously, it looks awesome!

Anyway, was just a quick update, now back to work! =(

SoupyC

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